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Guess the Word/Lucky Number

Guess the Word/Lucky Number Campaign Setup


What a Guess the Word Campaign Can Be Used For

A Guess the Word campaign challenges users to guess a specific word or phrase based on a hint, image, or context. Users enter their guess and instantly find out if it is correct. The experience is quick, engaging, and encourages repeat participation. It is ideal for: Brand engagement campaigns, Product or concept awareness, Interactive promotions, and Viral and shareable experiences.


Setting Up the Campaign

To set up a Guess the Word campaign:

  • Go to Elements
  • Select Guess the Word
  • Drag the game into your campaign flow

From there:

  • Choose a template
  • Add your design kit
  • Configure the game settings


πŸ’‘ We recommend starting with an existing design kit and then customizing it with your content and visual styling.


Campaign Flow Setup

After adding the game, open the game section in your campaign flow.
Here, you define:

  • The word, number, or code users must enter
  • Input behavior and validation
  • The overall user experience


Content & Code Setup (Guess the Word / Login Number)

In Scratcher, Guess the Word is also referred to as Login Number, as both use the same setup and functionality.You can configure the input to accept:

  • Letters (words)
  • Numbers (codes)
  • Or a combination of both


Adding Words or Codes

To set up what users need to enter:

  • Go to Content β†’ Codes β†’ Manage

Here, you can:

  • Upload a file with multiple unique codes
  • Or manually create a word or code


πŸ’‘ All codes can be either general or unique - important for validation or gated access.


Input Field & Messaging

You can customize the text shown below the input field to guide users. This can be used for:

  • Instructions
  • Hints
  • Campaign messaging


Settings

In the Settings section, you define how the input behaves:

  • Set a maximum number of characters (up to 20)
  • Choose Type of Characters:
    • Letters
    • Numbers
    • Both
  • Define Characters per row (maximum 10 per row)


Character Display (Hints)

You can choose to reveal one or more characters to the user. This helps:

  • Guide users toward the correct answer
  • Improve completion rates
  • Create a more engaging experience


Matching Codes and Settings

It is important that your codes match your settings. For example:

  • If you allow 8 characters β†’ your codes must also be 8 characters
  • If you select numbers only β†’ your codes must be numeric

Codes are managed under:

  • Content β†’ Codes β†’ Manage


Validation & Error Messaging

You can define messaging for incorrect entries, such as:

  • Wrong word or code entered
  • Invalid input
  • Access not granted

This ensures users understand what went wrong and how to proceed.


Prizes (Optional Setup)

You can connect prizes to the Guess the Word campaign in different ways:


  • Users who enter the correct word/code are entered into a draw
  • Winners are selected after the campaign ends


Direct Win (Advanced Setup)

You can reward users instantly if they guess correctly.
However, be aware:

  • If many users guess correctly, you must ensure you have enough prizes
  • You will need both:
    • A win (prize) page
    • A no prize page

This setup requires careful planning.


Campaign Use Cases & Flow

This type of campaign is often used as part of a larger flow:

  • As a gate before entering another experience
  • As a code validation step
  • As a guessing mechanic tied to rewards or draws

Example:

  • User enters a correct code β†’ gains access to next step
  • User guesses correctly β†’ enters a draw or unlocks a reward



πŸ’¬ Need Help?

If you experience any issues or need assistance with setup, prize configuration, or optimization, don’t hesitate to reach out to a Customer Success representative at Scratcher πŸš€

Updated on: 05/06/2026

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